Weird Colony

Weird Colony is a lost multiplayer RPG Scott Cawthon game released in around 2006. From the game's original page on the wayback machine we know that the game would allow you to pick a race at the beggining of the game and from there the game was about building and setting up cities and joining communities, with players being able to destroy them. one for each race that you could choose at the beggining of the game. There were three main races: Robot, Flan and Scarecrow (with Scarecrow reportedly being the most popular from 1 original review), with each race having their own unique structure and attacks (Robots are technological, Flans are magical and Scarecrows represent darkness).

Robots specialize in direct combat with other players and monsters, while Flans specialize in growing monsters which will help easily overpower bases and Scarecrows specialize with defenses and setting up turrets. The goal of the game is to collect the most flags for your community, with each one starting out with 200. The game had two main modes: Battle Mode and Building Mode. In Attack Mode you could learn more moves by raising your tech level which is gainined from building things. Building Mode was just primarily for building structures, without the worry of enemies where you could buy land and build bases there and set up traps and turrets around to protect it. You can also get guardians to protect your base from intruders time to time.

Each race also has three classes, with each specializing in luck, fighting and learning. All players in any given race are also allied. If you are a robot, then nothing you do can harm another robot.

Trivia

 * Flans come from Scott's older game series "Legacy of Flan".